NOTABLE POINTS TO CONSIDER WHILE INTERACTING WITH THE KNOWLEDGE MAINLAND APPLICATION
The Knowledge Mainland Application goes beyond the traditional gaming applications we are all accustomed to. The changes it has brought to the gaming world can be seen in its ability to enable EPKers to contribute to the furtherance of the EpiK Protocol as a whole, through answering of questions while equally earning in the same process.
The Knowledge Mainland Application has thus been a game changer in its resource-pulling, information-seeking theme brought to an hitherto lukewarm gamified world. As such, to understand these changes and new trends as facilitated by the Knowledge Mainland Application, and the sincere concern for some people not to be left alone, some of the Application’s features, icons and functions are attended to and explained to aid user’s understanding of them.
As a gaming application where ranking/level plays important roles in the progress of a user, these levels are explained below with the attendant questions that need to be answered for progress into the next level to be guaranteed.
The first in this series to be considered is Bonfire. What must be noted here is that, the number of questions one faces and answers depend largely on the level. In simplified form, the higher the level, the more the questions. The levels here are ranked from Level 0 to 5.
● Level 0: 20 questions
● Level 1: 25 questions
● Level 2: 30 questions
● Level 3: 40 questions
● Level 4: 50 questions
● Level 5: 70 questions
Discussing about the features of the EpiK Protocol Mainland Application without mentioning Cave will be incomplete. Cave as a feature is necessary in acquiring fragments. To do this, it must be upgraded as failure means the fragments one will get on adventure will be low. Thus, it will be difficult to upgrade to Bonfire and Cave.
Another feature to consider is Adventure. In looking at this, a user must know the advantages accrue to upgrading on the Knowledge Mainland Application. For instance, upgrading Adventure means the user will consume less scores. The score for each level is listed below. Users can start Adventure at 0: 00. The reward pool was recently refreshed.
● Level 0: 50 scores
● Level 1: 48 scores
● Level 2: 46 scores
● Level 3: 44 scores
● Level 4: 42 scores
● Level 5: 40 scores
NOTES TO CONSIDER WHILE ANSWERING QUESTIONS ON THE KNOWLEDGE MAINLAND APPLICATION
There are important and salient points to consider in order to come out triumphantly while answering questions on the Knowledge Mainland Application. These notes, if strictly adhered to, would make a user stand out.
- Ensure you are in a quiet environment when you are recording as there are questions where answers will be supplied in recorded format. In the image below, undue interferences in the form of noise would affect one’s input.
2. Be careful with what the question asks for, especially if it has to do with a. female or male voice. Attached below is a question of that kind.
3. An important point to consider while answering questions on the Knowledge Mainland Application is in supplying answers to what could be termed as simple questions. These questions are asked with the user expected to click on either of YES or NO. Users must be very careful while attempting these kinds of. questions. Most times, it could be about the gender of the speaker, or about the smoothness of an audio.
4. The Knowledge Mainland Application rewards hardworking and diligent users who are ready to put in the much needed input to have a huge output in terms of EPKs to be earned. Interestingly, such diligent and hard work will pay off if a User uses the Knowledge Mainland Application when people are asleep. In short, the fewer the number of people online, the higher the chance of earning more EPKs. As such, more EPKs can be acquired when most people are asleep as there is less traffic which translates into sharing the reward pool with fewer people.
THE KNOWLEDGE MAINLAND APPLICATION QUESTIONS
Questions on the Knowledge Mainland Application are phrases sourced from popular movies, books and quotes.
Questions on the Knowledge Mainland Application are not limited to the above alone. There are questions that ask for clarity on pre-recorded audio such as the image below.
Adhering to the above are prerequisites to earning on the Knowledge Mainland Application. There are other details that a user needs to know that have been captured in previous articles. All these and more can be accessed on the various social media handles of the EpiK Protocol, especially Medium.